The best set of armor the Witcher 3. Supplement "Blood and Wine". A guide to finding unique sets of NON-Witcher armor and weapons. Needed to create

A lot of interesting content was added to The Witcher 3 with the release of the Blood and Wine add-on: a huge location made from scratch with its inimitable color and atmosphere, new and well-forgotten old monsters, characters unfamiliar and previously seen in books and, of course, new sets of armor and weapons - witchers, knights and even vampires. Here we will talk about the last two types of combat equipment for our fencing master today. Let's help Geralt spruce up and decorate the main hall of Corvo Bianco with truly unique pieces of armor and blades.

SET OF GERALT OF RIVIA/RAVIX OF HERTORHOG

Nominal knightly armor, a crossbow, a sword, a saddle and even a shield will go to our hero if he does not refuse the request of Guillaume de Longfall and agrees to take part in the Grand Knightly Tournament instead. In other words, in order to get them, we will have to go through an additional quest. "Song of the Knight's Heart", and pass not anyhow, but with “one hundred percent synchronization” (may the haters of the Assassin series forgive me this metaphor). Depending on the name under which the witcher enters the tournament, he will receive a set of either Geralt of Rivia, or Ravix of Chertororog. Both sets are completely identical in their characteristics and differ only in the name and the heraldic signs applied to them.

1. Named armor, supplemented gloves, boots and trousers of the Toussaint knight, as well as name shield with coat of arms the witcher will receive automatically after visiting the clerk's tent and completing all the necessary formalities. Whether you wear them at the tournament or change into the usual witcher clothes - decide for yourself, but in any case, all the items of tournament equipment given out will become yours from now on and forever.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets name shield, unlike armor, is a purely decorative accessory (and after receiving it falls into the compartment backpack for other items), but do not rush to throw it away. It will look good on the wall of Corvo Bianco's main hall or in Geralt's bedroom.

2. Named crossbow(attack power + 300%) will go to Geralt only if he wins shooting competition. He will have to hit nine targets faster than the enemy.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Getting a crossbow, I tell you, is difficult, but possible. To make things a little easier on yourself:

    a) do not spare three skill points and pump to the maximum Lightning reflexes from a branch Working with a crossbow(block Fencing). This will give you slow time when aiming, which will allow you to gain some precious seconds from your opponent;

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    b) spend one more skill point on trickster(block Skills). So you save a little more time on reloading the crossbow;

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    in) do not refuse the offer of Baron Palmerin de Lonfal play gwent with him to a place in the tournament grid. If you win, then during the competition the sun will not shine in your eyes and aiming at the right targets will become somewhat easier.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

3. Nominal knight's saddle for Roach with 90 energy Geralt will get if he wins horse racing- Second tournament.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

The Witcher will need to overcome the track in a certain time. Initially, the allotted time is clearly not enough even to overcome a small part of the route, but it can and should be increased by knocking down with a sword straw dolls and hitting with a crossbow targets placed along the route.

For downed dolls, b is given about A big time boost than for well-aimed shots, but try not to neglect either one or the other. Needless to say, the pumped crossbow skill Lightning reflexes useful to our hero in this competition.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Both prize saddles are absolutely identical in their characteristics and differ only in the name, the color of the blanket and the coat of arms on the back.

4. Named sword will be granted to our hero only if he not only wins all three tournament competitions - shooting, horse racing and team sword fighting, but also defeats the winner of the last year's tournament - the knight Gregoire de Gorgon. The swords of Geralt from Rivia and Ravix from Chertororog are exactly the same in their characteristics and differ only in the name and the heraldic sign on the hilt.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

In a sword fight you can use potions, food and oils, but only on condition that they were placed in active slots and applied to the blade in advance, i.e. BEFORE talking to Guillaume about Vivienne's curse in Geralt's tent. During the fight (both team and duel), the game will not allow you to get into Inventory. She will not allow to use the Signs. Choose potions based on your build and playing style, but from oils, only hanged man's poison. Perhaps with one extra skill point, it's worth unlocking and equipping the skill Gourmand(a branch of additional skills), which allows you to restore health within 20 minutes after eating. In this case, don't forget to place at least one of the four active slots with some food (Red_Starreader's tip).

During team fight try not to let yourself be surrounded - a few missed hits and you will lose. Don't focus on one enemy. Your partners are weaker than the fighters from the opposite team, and if you do not help them from the very beginning, then you will quickly find yourself in a one-on-five situation. Use the entire arena, try to attack from behind those who are engaged in combat with one of your partners. Do not try to call the enemy and do not stand in one place for a long time. When Geralt approaches, opponents automatically switch from other bots to him. Use potions sparingly. Before the fight with Gregoire, you will not have the opportunity to meditate and replenish their supply.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

AT duel with Gregoire, I strongly advise against trying to parry his powerful blows with a sword. It's much more effective to duck under his arm as he swings, and then land a few hits to the side and/or from behind. Then step aside, wait for the ex-champion's new attack and repeat the described maneuver again. From time to time, Gregoire swings his sword with such force that the blade is stuck into the ground, and it takes a certain time for the thug to extract it. At such moments, he is especially vulnerable - do not miss your chance to pile on him with extra people.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

In addition to tournament trophies, Geralt will also receive winner's laurel wreath. By the way, you can put it on your head if you wish - just place the wreath in one of the slots pocket in gear. Useless from him, but nice. Still, winning the Big Tournament is not a pound of raisins for you.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
SET FROM TESHAM MUTNA

This kit vampire outfit Geralt will find in the dungeons of the castle Tesham Mutna(southeast of Beauclair), where he will certainly visit in the company of his old friend during the main story quest "Echo". The set includes a full set of armor, a steel sword and a mask.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
Armor
Mask does not give any bonuses by itself, but is taken into account when calculating the total bonus for the set. Look for it in the branch for quest items backpack.
Blade

So, together with a close friend, we go to Teskham Mutna. He will open the entrance to the dungeons for us, and while we go down, he will tell the story of this terrible and mysterious place.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

1. Shell, pants and sword are in a forged chest, which is in the first hall, which you will get to by going down the stairs from the entrance. On the chest is a scroll with the oath of the previous owner of this set.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

2. Boots and mask found in a wrought chest in second hall dungeons, entering which Geralt will pay attention to strange glyphs on the walls. It is separated from the first hall by a long spiral wooden staircase.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

3. Gloves lie in corridor with cameras, in the far niche, located on the left in the direction of travel, in a small chest. We enter this corridor from the second hall, where boots and a mask were found.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
TOUSSAINT ARMOR (ARMOR OF THE KNIGHT FROM THE LAND OF TALE),

SWORDS VITIS AND GESHEFT

Get hold of fighting souvenirs from Land of a Thousand Tales Geralt can only if, as part of the main quest "The Long Night", he decides to find Sianna, rather than seek assistance from the Hidden One. There is no other way to get into the magical land of illusions, except during the main story quest "A long time ago...", will not. In general, do not miss the moment and come off there to the fullest. But I beg you, be careful and try not to crush Thumbelina.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
Toussaint armor
Blades
1. south of Dolgowlaski towers(i.e. Rapunzel), on the shore of a small lake (or a puddle? I don’t know how this body of water should be called) Geralt and Sianna will stumble upon corpse of a knight-errant who wandered into a fairy tale, and remained here forever. We remove from the dead armor- armor, pants, boots and gloves. Lying next to him Vitis steel sword- we just select it.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Note. As conceived by the developers, the way to the body of the knight should be shown to our heroes will-o'-the-wisp. Actually, there is a light in the game - it hangs over a puddle, to the left of the path to the tower - and it is quite capable of fulfilling its function. However, in reality, it turned out that the chance of accidentally stumbling upon the corpse itself is much higher than the chance of finding a guiding firefly. Here is such an incident.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
2. chance to get Gesheft silver sword will appear at Geralt after he defeats Giant from behind the clouds and, if it were his will, a romantic scene with Sianna. Stepping on the bridge of the sky-high castle, the witcher will pay attention to will-o'-the-wisp. In front of the castle gates, the light will scurry to the left, over the railing of the bridge. Follow him.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

One jump and the witcher will be under the bridge. Now he needs to get into the cave on the other side of the castle moat.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

A sword stuck in an extinguished fire will be found in the cave. That's what it is Gesheft. Light a fire - the hero will kneel and the game will automatically save. After that, you can pick up the blade and smile at the funny Easter egg on Dark Souls.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
TOUSSAINT CROSSBOW

Those who wish can add a set of armor of the Toussaint knight (and not only him) Toussaint crossbow for a hero level 31+. There are two places on the territory of the principality where they can get hold of: the post of the prince's guard in Beauclair and the ruins of the castle of Gallion.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets 1. Capital post of the princely guard located in the artisan quarter of the city, just south of the San Sebastian road sign. The game will allow you to go in search of him almost at the very beginning of the main quest "Beast of Toussaint", after the knight Milton de Peyrac-Peyran, who accompanied the witcher, gathers about his business and invites him to inspect the body of the victim in Corvo Bianco.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

2. Ruins of Gallion Castle, swampy elven ruins in the north of the principality, originally occupied Hansa- a large group of bandits, consisting mainly of fighters Level 46. After a complete cleaning of their lair, peaceful workers will start up there and blacksmith. Here he sells the one we need crossbow. It cost me 213 CZK.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
SET FROM HYUNG HYDT

Add another set to your collection vampire armor Geralt can if, as part of the main quest "Long Night" he will firmly state his decision to seek assistance from Hidden, will complete Oriana's task "Call of blood" and receive from her magic key. Without this key, it is impossible to get into the cave where the main vampire godfather of Tussent sat down and where the armor and sword from Hen Hydt are stored. And if you want to get hold of this complete set to a pig squeal, you should know: you can do it only within the quest "Between the Worlds".

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Bonus for the simultaneous use of 3 or more items of the set: Killing an enemy restores hit points equal to 1% of max. level of health points for each element of the kit. The maximum bonus is 6%.

Armor
Mask does not give any bonuses by itself, but is taken into account when calculating the total bonus for the set. Look for her in the branch backpack for armor.
Blade

Interesting. The Hen Hydt set is very reminiscent of Count Dracula's armor from Bram Stoker's Dracula. Thanks to Dobbel for discovering this easter egg.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
The entrance to the catacombs of the Hidden One is located south of Beauclair, on the shore of the lake, in the immediate vicinity of the Place of Power.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

1. Gloves and a steel sword. A long tunnel leading down from the entrance will lead Geralt to a fork. The corridor going forward and to the left is flooded, and an ominous hiss and grunt can be heard from the passage to the right. Since we are interested in gear, we take more air into our lungs and dive.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Under the water there will be another fork, and again you need to select the left tunnel.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

As soon as the stone vault overhead is replaced by a free water surface, we emerge, turn around and notice the chest. Congratulations, the first two Hen Hydt items have been found. It remains only to get out of the water and pick them up.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Having obtained the blade and gloves, you can go to a meeting with the Hidden One with peace of mind if you came here as part of the "Between the Worlds" quest. We will look for the rest of the items in the set after the witcher is thrown into strange catacombs that are not subject to the laws of physics familiar from school.

2. Mask and pants. So, with the light hand of the Hidden Geralt, huge cave, where a stream flows through the ceiling, and the waterfall turned out to be a water take-off due to the unnatural direction of the water flow. On the opposite side of the cave from the miracle waterfall there is an entrance to the tunnel. We need him (actually, and according to the quest, Geralt is also there).

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

In just a couple of steps, there will be a fork. On the quest, you should go straight, but we are looking for armor, so we are to the left.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

The narrow tunnel ends in a cave with a chest containing mask and pants. But for the right to seize them will have to fight. Get ready for a fight with three protofleders 47 levels. Only after finishing with them, Geralt will be able to get the items of the vampire combat outfit.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets3. Boots and armor our witcher will find after he tests on himself a physical anomaly with gravity and walk up to the ceiling following the stream flowing upward (it seems to me that this strange stream, which reverses up and down, is a reference to Dante's Divine Comedy). In general, after discovering the megascope of the unfortunate magician, we follow a bit in its footsteps, and then we watch a short video. When we get back control of the hero, we will only have to go a couple of steps to the cherished chest with shoes and armor.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
SILVER SWORD OF ARONDITE

Yes, yes, we are talking about the very sword that Geralt once received from the hands of the Lady of the Lake near the village of Darkwater. Gods, how long ago was that! So much water has flown under the bridge since then. In the maelstrom of events that fell upon him, the witcher was unable to save the expensive gift, but now he has a chance to regain his unique blade. This will happen as part of the quest. "Ways of Destiny", which our hero will receive by taking note "Challenge to Trials of Virtue" from bulletin board to main market square Beauclair. Another way to unlock the quest with Arondite is to eavesdrop on a conversation between a certain rider Bors and Percival on the tournament fields (in this case, the note from the notice board in the city will disappear).

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Damage Arondite but is calculated, as in the case of other items, at the time of its appropriation by the witcher. However, a bonus that allows you to improve the sword, increasing its damage, will be present in any case.

1. As it will become clear from the note, those who wish to pass the Trials must appear on the island located in the center Lake Selyavi(northwest of Beauclair Palace).

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

2. In the center of the island, an inner small lake will be found, in the middle of it - a tiny island, and on the island - hermit. Talk to him. The elder will tell you that this is an unusual place and that a legendary sword is kept at the bottom of the lake. It can only be obtained by one who has five knightly virtues: valor, generosity, honor, sympathy and wisdom.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    If before meeting with the hermit Geralt failed to demonstrate all five virtues, he will send the witcher to stone steles so that he may become acquainted with the essence of every virtue. And then the game will simply offer to wait for the right moment and show your wisdom, generosity, etc. Unfortunately, nowhere is it clearly indicated what exactly needs to be done for this: to whom to help in what, to whom to help, to whom what to give or say. Nevertheless, the Internet and my personal experience are able to suggest how to become a virtuous witcher. Without claiming to be an exhaustive list and in the hope that you, dear readers, will help me to supplement, I will share recipes for fulfilling the conditions necessary to obtain Arondite (see below).

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    If by the time of the meeting with the hermit Geralt already managed to manifest all five virtues, then the elder will offer the witcher to pass another test - trial by combat. During the fight, try to stay close to the enemy (level 43) so as not to provoke him into special attacks in the form of a whirlwind and a tornado. As soon as our hero deprives the grandfather of 2/3 of his health, the battle will end, and Geralt will be recognized as worthy to wield a magic blade. The hermit will plunge into the lake, and instead he will appear Lady of the Lake and will hand the witcher a sword with the words: they say, do not lose it anymore. This will complete the quest.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Now about how to pass the Trials of Virtue.

Generosity
    1. Give me tea(5 crowns) messenger boy, which will deliver a letter from Yennefer/Triss.
    2. Reward financially(up to 500 CZK) shoe shine boy within the main quest "The Lair of the Beast".
    3. Purchase ribbon for money the girl with matches as part of the main task "A long time ago... "(500 crowns).
    4. Redeem the artist's own portrait as part of the quest "Portrait"(1000 crowns).
    5. Refuse to accept payment potatoes from the hermit Pinastri for fulfilling a witcher's order "What Horses Talk About".
Honour
    1. Completing a quest "People's Hero", return stolen statue genitals museum worker rather than leaving them to a kidnapper for a fee.
    2. When passing an additional quest "Eternal peace"(taken from the notice board in the main market square of Beauclair), inform the customer that the cause of the noise in the cemetery was family quarrel.
    3. In the process of completing an additional quest "Song of the Knight's Heart" accept the challenge Prince Annecy of Rivia and Lyria and take part in a horse fight. In this case, the outcome of the competition does NOT matter.
Valor
    1. Necessary win the Grand Tournament as part of a side quest "Song of the Knight's Heart"(see above)

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets .

    4. Overcome Detlaff as part of the main task "Tesham Mutna".

    5. Agree to fulfill the witcher's order "If you don't want me to die..." and don't let the knight-partner die in a fight with a boar. (The order can be taken either from a girl who stands near the Nilfgaardian embassy in Beauclair, or from the errant knight Francois, who has become a campground northwest of Beauclair Palace (see the marker on the map).)

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    6. Completing a side quest "About a knight and a beautiful lady", force(precisely force, not persuade) the witch to remove the curse. She, of course, just does not want to do anything and will try to get rid of you. You will have to fight with her and her level 40 panther. Immediately after the end of the fight, the game will credit your hero with courage, i.e. valor. (The quest is taken either from the notice board at the Castel Ravello winery (look for a note from the lumberjack Jacob), or directly from Jacob himself (see the custom marker on the map).)

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". A guide to finding unique sets of NON-Witcher armor and weapons. Cow Pie. Blood and Wine expansion. Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    3. Doing a side quest "Bokler safari"(taken from the bulletin board in Beauclair's main market square), don't let the customer get hurt. After the end of the safari, ask the customer's guards about his life, then accept the count's invitation to visit an exhibition of his work and already there do not miss the opportunity to ask the state of affairs of his daughter.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    4. As part of the quest "The Hunger Games " let the disenchanted Marlene stay in Corvo Bianco as a cook.
    5. When completing a side quest "Balance in Nature" refuse to kill last silver basilisk(the quest is taken either from the bulletin board, or when examining the place of the monster attack in the place Merchant Trading Post).

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". A guide to finding unique sets of non-witcher armor and weapons Blood and Wine DLC. A guide to finding unique sets of non-witcher armor and weapons Blood and Wine DLC. Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    4. When completing a side quest "Brotherly Love" get the distiller part from the hot spring, and later, when Hugo asks Geralt to protect him from his own brothers, answer that nobody dies today. (The quest will start automatically when Geralt approaches the cave located southwest of Selyavi Lake.)

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets


Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets
    5. Completing a side quest "About a knight and a beautiful lady", know how disenchant girl. This requires either humbly ask remove the curse from the witch kneel before her, and then give her a lock of your hair (this walkthrough option will become available only if Geralt reads a book of fairy tales, which the quest giver will give him), or figure out how to remove the curse himself (this option will become possible only if Geralt knows exactly who exactly owns the remains from the cave under the witch's hut). In the second case, the game will credit your hero with wisdom after the quest is completed.

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

Supplement "Blood and Wine". Guide to Finding Unique NON-Witcher Armor and Weapon Sets

If you are interested in get Arondite ASAP after hitting Toussaint, try derMitay's advice. Look for them in the comments below this post.

Well, here is our witcher and tacked on. It is not a shame to put on such unique armor and weapons, even put Corvo Bianco in the main hall. It may not be witcher equipment, but it is also worth a lot. And now, when Geralt has his own house, he can afford to become a collector - lead a measured life of a winemaker, admire memorabilia and remember past adventures. By the way, how complete is your witcher's weapons and armor collection? If suddenly some items from witcher and non-witcher sets escaped you, we are ready to help you find them. Adrian_CH .

As in any other RPG, the Witcher has a huge amount of various gear that differs in parameters and appearance. If armor is often only cosmetic in nature, then in this game you have to pay attention to stats in order to survive the next battle with monsters.

Hello everyone, dear readers! Today I will tell you which armor is considered the best in the game. Begin!

Witcher equipment

There are several main witcher schools in the game: Cat, Griffin, Wolf, Bear. Each of them provides a unique set of equipment, which includes:

  • Steel sword.
  • Silver sword.
  • Crossbow.
  • Armor.
  • Bracers.
  • Boots.
  • Pants.

The characteristics of things depend directly on the chosen school. For example, in a cat, the bias is more on critical hits, so it will be especially effective for dodgers, and in a bear on damage and HP.

In addition to unique characteristics, equipment from any school adds protection from creatures. This will be especially noticeable during battles.

You have to work hard to get the gear. Any thing is crafted from a drawing, which must first be found. But even if you find a recipe for making, you will have to look for a master who will agree to do this.

The gunsmith is located in Vronitsy. Complete the quest with him, after which you can craft armor. To create weapons, you need to find another master Hattori in Novigrad.

Each item can be gradually improved in several stages:

  • Basic.
  • Improved.
  • A great.
  • Excellent.

In the latest additions, a grandmaster level has appeared, improving equipment to the limit. Two paid DLS also have new schools: Manticore and Serpents. The equipment of these schools requires the presence of level 40 and a strong nervous system to collect blueprints.

Common Equipment

Witcher equipment, although considered the best, is not mandatory; it can easily be replaced by ordinary swords obtained in battle or during crafting. It is impossible to say exactly where and when you can get good armor. For the most part, it's pure random. It's all up to you how often you explore the area, complete quests and craft gear.

Remember the main thing - in, equipment, although it is of great importance, but not critical. If you know how to dodge, then armor is not needed at all. Concentrate better on yourself, and good equipment will come to you over time.

That's all. Subscribe to the blog and write in the comments what gear you think is the best. See you soon, dear readers!

The gameplay includes many aspects, and finding good ammunition is one of them. This article will help you figure out which armor is better to choose in The Witcher 3.

Since witcher armor is considered the most useful, their location and the masters who can improve them will be presented below.

One of their good armor in The Witcher 3 is the armor of the Cat school. It is worth starting the search from Novigrad, or rather, from the northwestern side of the city. From there you can see a barely noticeable path leading to the cave. She is hidden by an illusion, so you should get Keira's gift. After dispelling the illusion, you need to fight a level 16 golem.

Further, adhering to the right side, you need to use the Aard sign and, having reached the end, pick up a receipt for the golem. It is worth returning along the left tunnel, where the protagonist is waiting for a riddle in the form of statues around the site. The task of the witcher is to turn the stone statues towards the platform, after which it will move apart, revealing the water. After that, you need to dive into the water and prepare a crossbow, as you will have to fight off the drowned. When the enemy is finished, you can go down to the very bottom, where the key lies, and pick it up. Then you need to return to the main hall and open the locked door with the key. Behind her will be a mutilated witcher, after fighting with which, you can pick up the armor.

The crossbow of this school can be found on the island, which is located opposite the western coast of Velen. Having found a ship on the island, you need to examine it, and then pick up the drawing of the crossbow and notes on the location of the rest of the set.

To find the silver sword, you need to proceed east of Novigrad, where the ruins are located. Opposite them there is a temple, in the center of which there is a staircase leading to the dungeon. Having stumbled upon an obstacle, you must use the Aard sign and pick up the drawing of the sword.

As for the steel sword, then the search unfolds in the Drahim castle, where, after breaking the wall, you need to go down the stairs and pick up the desired drawing.

This was the basic set of cat good armor in The Witcher 3.

In Velen is the Hanging Tree, from which you need to proceed north to the nearest ruins. At the top there will be a nest of harpies and a hidden passage - this is where the drawing of the steel sword is located.

The search for the blueprint of the silver sword begins at the lighthouse, which is located in the northwest of Velen. Next, you need to swim to the place of power, indicating the correct passage. Having dived, you can swim out already on the territory of the lighthouse. On its outer side, there will be a wheel that activates the bridge, where you can fight the monster and pick up the blueprint of the sword.

The rest of the good armor in The Witcher 3 of the Griffin school is in the Dragon Hunter's Grotto. The journey to the indicated place starts from Donvarren, from where the player must go to the cave inhabited by ghosts. Having gone to the very end of the tunnel, the main character uses Aard and, with the help of a witcher's instinct, finds a chest with the necessary drawings.

On the question of what armor is the best in The Witcher 3, the bear set will help you figure it out, since it is the heaviest and highest level. To start looking for him, you need to get to the story mission "Destination: Skellige".

In the south of the initial island there are ruins, where the drawing of the steel sword of the Bear school is located. To pick it up, the player will have to fight the sirens and ghosts.

Silver sword blueprints can be found in the north of the same island, where ice elementals with gargoyles live. Having defeated them, you need to go to the door, which is on the right side, and behind it is a drawing.

There is a cave south of the main island's fast track. There, at the end of the tunnel, there is a drawing of a crossbow.

The armor and the remaining parts are located in the Fort, on the territory of the village, which is located on the northeastern island. To the left of the fort there are stones along which you can get to the fortress. Inside it, you need to turn left and follow the stairs, where you have to activate the lever. After that, a fight with a ghost will be available, and after it you can proceed to the passage that is in one of the cells. When the player reaches the fork, he will need to turn right, after which the blueprints can be found.

Following the canon, many players are looking for the Wolf school set. On the question of which witcher armor is better in The Witcher 3, many are inclined to believe that it is the canonical armor that will come in handy.

To get started, you should purchase maps with labels for finding equipment. The first cards will be at the gunsmith Hattori, which gives the task "Swords and dumplings" in Novigrad. The next card will be at the blacksmith working in the village of Lindenvale. Another clue is sold by the gunsmith in Novigrad, and the penultimate element can be obtained from the gunsmith in Kaer Trolde. On Skellie, in Caer Mur, there is a blacksmith who owns the last card.

The only disadvantage of mining this armor is that the entire set is located on the territory of Kaer Morhen. That is, there are only two ways to get to this location - according to the plot and using console movement.

This armor appeared only with the latest plot addition. The best armor in The Witcher 3: Blood and Wine is the grandmaster equipment of the Manticore school. The search will help to carry out the tips of the blacksmith in Toussaint.

For starters, you should know that the level of this armor is 40, so it’s worth pumping before you start going through the add-on and looking for armor.

The Manticore Steel Sword is in the ruins near the ruined tower. To get it, you need to climb the walls and move to the tower itself. After that, you need to jump to the floor and look around with activated witcher's flair.

The chest armor of this school will be located at the end of the indicated cave. On the wall with notes there is Mertin's prayer - the blacksmith will need it to create a bib.

The blacksmith gives the next mark to search for the pants of the Manticore school, which are located in the indicated temple. Breaking through the wall opposite the entrance, you can see the box on the table, in which the schemes lie.

The search for the silver sword begins in a cave with poisonous fumes. Having sailed to them, the player sees the blockages, which are successfully eliminated by Aard, and then a blueprint can be found in the box next to the corpse.

The last hint of the blacksmith concerns the bracers that lie under the bridge, at the bottom of the reservoir. The diagram is in the bag.

Possible nuances

Sometimes, in order to search for a particular piece of equipment, you may need a plot item or opening a location that is currently unavailable. To do this, carefully study the clues or go through part of the plot.

As for blacksmiths, they are only able to upgrade equipment according to their skill level. What armor is the best in The Witcher 3 is up to the players to decide, because each type of armor has its own properties and features.

We talk about the best swords and armor in the game The Witcher 3: Wild Hunt "and its two plot additions

Sometimes, to complete especially difficult tasks in the game The Witcher 3, especially on high difficulty, there is not enough minimum advantage. Crushing monsters and monsters in human form is much more pleasant and convenient when Geralt is dressed in cool armor and brandishes an equally cool sword. We've rounded up some of the best gear in the Wild Hunt, as well as the Hearts of Stone and Blood and Wine DLCs.

Equipment of witcher schools

For the search for blueprints for creating professional witcher equipment, the developers have allocated a whole section of tasks. It is now extremely difficult to get confused and not find one of the blueprints - just select a special quest in the menu and go to the marker. A chest with the right item is usually guarded by monsters or bandits, and not far from the location of the treasure you will definitely find the sign of the corresponding school - for example, a cat's muzzle roughly scratched on a stone. The grandmaster armor of most schools can be found in the Blood and Wine expansion.

Kota School Armor

Light Armor - Stamina regenerates quickly. Suitable for those who like dodges, pirouettes and a fast fighting style. The characteristics that a full set of master armor will give you:

  • Armor: +399.
  • effects: +50% attack power, +22% stabbing resistance, +30% slash resistance, +30% monster damage resistance, +70% elemental resistance.

The base set of armor lies in the north of Novigrad, in the dungeons under the Temple Island. You can find it only after completing the quest line of the sorceress Keira Metz - to find the chest, you need the Eye of Nehalena.

Swords of the Kota school

steel sword

The blueprint is located in a location slightly south of Novigrad.

  • Level: 17.
  • Damage: 162-198.
  • effects: +5% Chance modifier to inflict Bleeding, +5% XP bonus for killing a Human.

silver sword

The blueprint lies southeast of Novigrad.

  • Level: 17.
  • Damage: 256-312.
  • effects: +12% Aard's power, +5% chance modifier to cause bleeding, +20% additional experience for killing a monster.

Griffin School Armor

An armor that occupies a middle position between light and heavy armor. A good choice for those who actively use signs in battle. The characteristics that a full set of master armor will give you:

  • Armor: +399 HP
  • effects: +50% Sign Power, +30% Stab Resistance, +40% Slash Resistance, +20% Bash Resistance, +50% Monster Damage Resistance, +40% Elemental Resistance.

The basic set of drawings lies in the north-west of the Shteigery settlement, in the Grotto of the Dragonslayer. Guarded by monsters that are strong by the standards of the beginning of the game.

Swords of the Griffin School

steel sword

The drawing lies in the Last Bastion in the north of Velen. It is best to start a line of quests with him. Protected by harpies.

  • Level: 11.
  • Damage: 119-145.
  • effects: +5% power of Signs, +5% additional experience for a fatal blow to a person.

silver sword

The drawing can be found on the island of Lonruk with a lighthouse, in the northwest of Velen.

  • Level: 11
  • Damage: 202-246.
  • effects: +5% power of Signs, +20% additional experience for killing a monster.

Wolf School Armor

Another medium armor. It has a bit of everything - bonuses to both fast and heavy attacks, as well as signs. The characteristics that a full set of master armor will give you:

  • Armor: +432 HP
  • effects: +20% Sign Power, +20% Adrenaline Gain, +20% Attack Power, +25% Stab Resistance, +40% Slash Resistance, +20% Impact Damage Resistance, +50% Monster Damage Resistance, +40 % elemental resistance.

Blueprints will appear in the game only after installing one of the free DLCs. The base set lies in a cave under Kaer Morhen.

Swords of the Wolf School

steel sword

Found in a bastion west of Kaer Morhen. Guarded by ghosts.

  • Level: 14
  • Damage: 140-172.
  • effects: +5% Sign Power, +5% Adrenaline Gain, +5% Bleed Chance Modifier, +5% Experience Bonus for Killing a Human.

silver sword

The blueprint can be found in the north of Kaer Morhen, in the ruins of a ruined tower. Find the body lying on the steps - the blueprint is on it.

Level: 14.

Damage: 229-279 +5% Sign power.

effects: +5% Adrenaline Gain, +5% Bleed Chance Modifier, +20% Experience Bonus for Killing a Monster.

Bear School Armor

Heavy Armor - Stamina regenerates slowly. In it, Geralt is well protected and can deliver powerful blows, but is rather clumsy. The characteristics that a full set of master armor will give you:

  • Armor: +399.
  • effects: +50% Adrenaline Gain, +40% Stab Resistance, +50% Slash Resistance, +30% Bash Resistance, +70% Monster Damage Resistance, +25% Elemental Resistance.

The basic set of drawings of the armor of the Bear School is located on the northeastern island of the Skellige archipelago. The chest lies in the old fortress in the north, guarded by ghosts.

Swords of the Bear School

steel sword

The blueprint is located in ruins in the south of the main island of Skellige. Guarded by a group of sirens and ghosts.

  • Level: 20.
  • Damage: 184-224.
  • effects: +5% Adrenaline Gain, +5% Bonus Experience for Killing a Human.

silver sword

The drawing lies in Fort Ethnir in the north of the same island. Guarded by an ice elemental and gargoyles.

  • Level: 20.
  • Damage: 283-345.
  • effects: +5% Adrenaline Gain, +5% Crit Chance hit, +10% chance modifier to cut off a limb, +20% additional experience for killing a monster.

Armor of the Serpent School (Supplement "Hearts of Stone")

Set refers to medium armor. Blueprints can only be purchased during the quest Open Sesame! at the auction house Borsodi. Talk to the countess and buy blueprints from her.

  • Armor: 235 (+ effects from additional items).
  • effects: +30% stabbing resistance, +50% poison resistance, +30% slash resistance, +40% monster damage resistance, +40% elemental resistance.

Swords of the Serpent School

Steel sword (common)

The blueprint can be found in the ruins near the burned village in the White Orchard, thus starting the quest "Witcher Antiquities: Equipment of the School of the Snake". It is recommended to do this as quickly as possible, since the swords of the set make it much easier to pass.

  • Level: 1.
  • Damage: 49-61.
  • effects: +15% chance modifier to inflict poison, +5% experience bonus for killing a human.

Silver sword (common)

The drawing is obtained by the quest after finding the blueprint of the steel sword.

  • Level: 1.
  • Damage: 112-138.
  • effects: +10% Aard's power, +10% chance modifier to inflict poison, +20% additional experience for killing a monster.

Poisoned Steel Sword (Hearts of Stone)

The drawing can be found during the passage of the quest "Open Sesame!" in the treasury of Borsodi. It lies in a chest next to the Borsodi House (stands with a box).

  • Level: 39.
  • Damage: 328-400.
  • effects: +25% Aard sign strength, +75% critical damage bonus, +10% critical damage chance, +15% chance to poison the enemy, +5% experience from humans and humanoids.

Poisoned Silver Sword (Hearts of Stone expansion pack)

The sword can only be found during the passage of the quest "Who sows the wind ...". If you stood up for Olgerd von Everek and offered Gunther o "Dim to play on them with the witcher of the soul, Gunther will move Geralt to an alternate reality. In one of the locations of this strange world, there is a sword stuck in a stone.

  • Level: 39.
  • Damage: 463-565.
  • effects: +25% Aard Power, +75% Bonus Damage on Crit hit, +10% critical strike chance, +10% chance to inflict poisoning, +20% extra. experience for killing a monster.

Manticore School Armor (Blood and Wine expansion)

Medium armor. The quest to find the drawings can be taken from the blacksmith Lazarus Lafargue. Look for him in Beauclair, north of the City Cemetery and west of Metinn Gate.

  • Armor: 240 (+ effects from additional items).
  • effects: +10 max Intoxication, +19% stabbing resistance, +24% slashing resistance, +31% monster damage resistance, +25% additional damage on crit. hit.

If 3 items from the set are equipped, then the chance of a critical hit and critical damage also applies to bombs. If 6 items from the set are equipped, then the number of charges of all alchemical items increases by one.

Swords of the Manticore School (Blood and Wine expansion)

Drawings can be found during the passage of the corresponding quest.

silver sword

  • Level: 40.
  • Damage: 472-576.
  • effects: +250 Armor Penetration, +50% Critical Damage Bonus, +15% Critical Hit Chance, +12% Chance to Bleed, +5% Monster Experience Bonus.

steel sword

  • Level: 40.
  • Damage: 335-409.
  • effects: +250 Armor Penetration, +50% Bonus Damage on Crit hit, +5% chance of a critical hit, +10% chance to inflict bleeding, +5% additional experience for a fatal blow to a person.

Other armor

Tesham Mutna Armor (Blood and Wine expansion)

Heavy armor. Geralt will find elements of the armor in the Tesham Mutna fortress during the passage of the story quest "Echo". It is almost impossible to miss them if you look at everything on the way. The amount of armor points depends on the level of Geralt.

  • effects: +30% stabbing resistance, +25% impact damage resistance, +25% bleeding resistance, +30% slash resistance, +25% monster damage resistance.

The more items of the set (starting from 3x0 worn by the witcher, the more health the armor restores to the wearer after killing the enemy (maximum 6%).

Ophir Armor (Hearts of Stone)

Light armor. You can start the quest to find the Ophir set "From a distant Ophir" while completing another quest, "Rose on a Red Field". In one of the houses in a chest you will find a scroll with which you need to go to the Ophir merchant. The merchant pitched his tent near the mill.

  • Armor: 476.
  • effects: +40% Quen's Power, +40% Yrden's Power, +30% Axius' Power, +30% Aard's Power, +20% Igni's Power, +50% Impact Damage Resistance, +50% Slash Resistance .

Other steel weapons

Long Claw

The blueprint for creating this excellent weapon, which is a reference to the "Game of Thrones", can be found in Freya's Grove on one of the Skellige Islands. Use the levers to open the water lock at the far end of the area, then swim through it into the secret cave and search the chest. The drawing is there.

  • Level: 14.
  • Damage: 134-164.
  • effects: +43 armor penetration, +9% power of Yrden. +3% chance modifier to cut off a limb, +4% additional experience for a fatal blow to a person.

Thor Lara

The sword can be found on Ard Skellig north of Kaer Trold, or in one of the smugglers' caches also north of the island.

  • Level: 18
  • Damage: 127–155.
  • effects: health +75, the power of the Aard sign + 16%, the chance to ignite the enemy + 12%, the chance to instantly kill the enemy + 2%.

Blade of Tir Tohair

The drawing can be bought from a blacksmith from the village of Firsdal on the island of Ard Skellig, while the sword itself randomly drops out in one of the chests.

  • Level: 46.
  • Damage: 364-446.
  • effects: +50% additional damage on critical strike, +5% chance of a critical hit, +15% chance to inflict bleeding.

Garhwal

The sword will become yours after completing the "Accident" quest. The quest is taken from an abandoned village on the river bank south of the Devil's Pit. There, at the pier, behind an old boat, a dead man is half-sitting in the water. On it you can find an unsent letter, which will start the quest.

  • Damage: 142-174.
  • Effects: +8% Igni's power, +9% chance modifier to cause burning.

Other silver weapons

foreman

This silver sword can be found in the village of Larvik on the island of Hindarsfjall.

  • Level: 37.
  • Damage: 465.
  • effects: +75% bonus to critical damage.

Arondite (Blood and Wine expansion)

A difficult but interesting quest "Ways of Destiny" leads to obtaining this sword. To get started, read the ad about a guy who spied on naked girls on the island of Selavy, on a board in the center of Beauclair. To successfully complete, you need to confirm five virtues during the passage of other quests. Here are some ways to do it:

  • Sympathy: In the quest "The Beast of Toussaint" spare Sharley during the battle in the arena.
  • Generosity: In the "Change" quest, pay the boy for a letter or buy a painting in the "Portrait Painter" quest.
  • Honour: In the quest "People's Hero" to return the extracted item to the customer.
  • Wisdom: Rescue the wight in the Echo quest or win the gwent bowler tournament.
  • How to prove prowess: In the quest "Song of the Knight's Heart" after returning to the camp, you need to continue the tournament and win it.

At the end of the quest, you will receive a sword.

  • Damage: 560-640 (constantly increasing).
  • effects: A weapon charge increases damage by 10, and when fully charged, it always deals a critical hit. Killing an enemy while at full charge resets them and permanently increases their damage.

Gesheft (Blood and Wine expansion)

The sword can be obtained after defeating the Cloud Giant by following the will-o'-the-wisp that awaits you at the entrance to the castle. The flame will lead you to a cave where a sword and a reference to Dark Souls await you.

  • Level: 46.
  • Damage: 627.
  • effects: +20% strength of all signs

Casus Foederis (Blood and Wine expansion)

The sword can be found on the tomb of the Knight Ramon of Guichon in the corridor leading to Regis' Crypt. To find the grave, you need to use the Eye of Nehalena.

  • Damage: 478-584.
  • effects: +150 Armor Penetration, +15% Aard Power, +15% Quen Power, +50% Critical Damage Increase hit, +15% critical hit chance.

Olesya Klimchuk

Introduction

With the addition of "Blood and Wine", the level of opponents has noticeably increased, in contrast to this, the developers have added new sets of witcher armor and swords to the game - grandmaster (they are also great / grandmaster). The characteristics of these kits are described on the pages dedicated to each Witcher School separately. On the same page, there is a guide to finding and discovering all grandmaster sets (they are all located in Toussaint).

How to find a blacksmith grandmaster

First of all, you need to find the blacksmith Lafargue, who is located next to the Nilfgaard embassy in Beauclair. After talking with him, you will learn about the lost witcher blueprints for armor and swords of the highest level. The same blacksmith will tell you about the armor of the Manticore School.

After talking with him, you can start searching for the first blueprints. After your return, Lafargue will teach you the craft of forging armor and swords according to the grandmaster's drawings for a symbolic sum.

════Kota school equipment════

The equipment of the School of the Cat belongs to the equipment of the highest class, designed to protect against the elements and increase the damage of blades and the Aard Sign.

The base set can be found in Velen and Novigrad, while the master level equipment can be found in Skellige.

steel swords

Location of steel swords

Cat School Steel Sword
The steel sword lies in the castle of Drahim, which is south-southeast of Novigrad. Knock out the door with Aard and go down the stairs. The schematic for the sword is in the corner of the basement.

Improved Cat School Steel Sword
The Diagram of the Improved Steel Sword is in a chest in the cave. You need to reach the stairs, climb a little and turn around - the chest will be in front of you.

Silver swords

Crossbow

Armor

Characteristics

════Snake school equipment════

The equipment of the School of the Snake was added later than the sets of all the other Schools, therefore it has some significant differences in the method of searching for schemes and characteristics. There is only one gradation for each of the elements of the “serpentine” weapons and armor instead of the usual four, but at the same time, the set is designed for a character as much as level 40. Be careful: if you miss the moment when you can get any of the elements of the set, then in the current game you will never get it.

In the original game, there were two blueprints for very weak swords of the School of the Serpent of the 2nd level, the new ones are called "Poisoned Steel Sword of the School of the Serpent" and "Poisoned Silver Sword of the School of the Serpent" and are not related to the old ones.

steel sword

silver sword

Armor

Characteristics

════Wolf School Equipment════

Wolf School equipment was added in the Hearts of Stone expansion. The armor belongs to the medium armor category.

The total bonuses cover a wide range of characteristics and make this set very versatile for a variety of classes.

═══Griffin School Equipment═══

In the first versions of the game, the equipment of the Griffin School belonged to the equipment of the "second tier" and was designed for the early stage of the game; now, later versions of the equipment of all Schools have become adjusted to each other in terms of characteristics, so you can wear the Griffin set throughout the game.

The equipment is great for mages, since each element of weapons and armor gives bonuses to the power of the Signs. The list of weapons of the Griffin School does not include a crossbow.

steel swords

Improved Griffin School Steel Sword
In the southwest of the Vronitsa castle in a bandit camp. Climb up the small stairs - the sword schematic will be in the chest.

Griffin School Master Steel Sword
In the village of Boxholm on the main island of Skellige.

Silver swords

Armor

Characteristics

═══Bear School Equipment═══

The equipment of the Bear School grants the wearer bonuses, primarily related to the accelerated receipt of adrenaline. The armor of this set is of the heavy type.

The entire basic set is located on the island of Skellige, and the reference points in the description of the article are given mainly relative to Kaer Trolda, the capital of the island conglomerate.

steel swords

Silver swords

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