Download strategies on the global map. The best political simulators

The beauty of a good 4X strategy game (grand strategy game) is most likely obvious to those who consider themselves fans of the genre; this genre is extremely replayable and so addictive that the time in the game flies by. It must be said that thematically the genre is quite limited - you get a galactic, historical or fantasy theme - but the main gameplay: expand, explore, exploit, exterminate (4X - expand, explore, exploit, exterminate), works in all themes. These games are about building an empire and crushing anyone who doesn't bend to your will. No wonder they are so exciting.

Players new to the genre may not know where to start, and will naturally want to choose something more accessible - such as Civilization 5 - since grand strategy games are often chock full of complex systems and require some time to master. However, veterans of the genre will finally be able to put aside their fleet of carefully designed spaceships and look for something new. With the genre becoming more popular today than it has ever been before, our list of the best grand strategy games will include games for all players, new and old.

Civilization 5

Let's face it, you knew she was going to be on the list - you probably even assumed she would be first on the list, right? This game series, each time receiving a new part in this franchise, has been dominating the 4X - grand strategy genre for many years. With the release of Civ 5, the series is perhaps the most accessible and understandable it's ever been, without losing any of its underlying depth. The introduction of combat on a hexagonal map was perhaps the most significant change in the series, resulting in the game's battles becoming more strategic in nature, previously admittedly involving packing a bunch of horsemen into a single square and sending them into the city. There are some downsides, notably a crappy political system, but the game is currently selling very well on Steam and you'll likely end up spending at least a hundred hours with it.

In this game you have to take on the role of commander-in-chief, raise your nation from its knees and lead it to triumph. From the very beginning you will be managing a handful of ignorant people. But, with a little effort in completing the game campaign, unique opportunities will open up for you. Your small settlement will turn into an entire empire with valiant warriors and loyal servants. Once you have an impressive army, your enemies will tremble with fear at the sight of your flag, and your allies will gladly come to your aid in difficult times.

Endless Legend

While Endless Legend may look like a Civilization clone, the game is actually a fresh take on the grand strategy genre. The fantasy elements (expect to see giant sandworms and hulking ogres) certainly help it stand out, but its unique approach to managing regions is what really makes Endless Legend feel like something new. Usually in global strategies you, in an attempt to gobble up all the resources, try to capture as many cities as possible as quickly as possible, but in Endless Legend in this aspect it is better to behave more methodically, it will be more useful to maximize the effectiveness of any particular region. The fact that each faction is unique, from the units you can use to the quests you are given to complete, means that you will have much more replay value than in the same Civilization.

Galactic Civilizations 3

Age Of Wonders 3

Age of Wonders 3 is a real fantasy strategy that includes spectacular battles, challenging campaigns, construction, the study of science, diplomacy and much more. Following in the footsteps of Heroes Of Might & Magic, Age Of Wonders 3 combines a robust city management system with deep, tactical combat on a hexagonal map. The game leans heavily on the last item on this list, which is actually a good thing as this aspect of the gameplay is truly top notch. Performance is especially important in managing the forces you can take into battle, but unit Tiers increase and each unit has unique qualities and benefits, meaning that the high-tier units that see most major engagements will be quite By the way. While, starting from the third part, this was not so important in Heroes of Might and Magic, Age Of Wonders 3 does a good job of recreating this very specific style of grand strategy games.

Distant Worlds: Universe

The barrier to entry into this game is quite high, the fact is that the game has simple graphics, and an incredibly steep learning curve. However, give it time, it deserves to be explored and you will see that Distant Worlds is one of the deepest and most genre-enriching grand strategy games out there. You'll have a huge universe to conquer (if you want to play it), a huge selection of customizable ships and stations, and something rare in the 4X genre - an exciting economy system that is surprisingly fun to create and maintain.

This game is truly capable of surprising; in it you will find an incredibly realistic galaxy with planets, asteroids, merchants, pirates, etc. If you manage to meet a merchant, you are lucky, because if you come across pirates, in most cases they will demand a ransom, or open fire to kill. main feature is that you have to establish contacts with many races, raise the economy of the planet, trade, sell, intrigue, kill and much more. Distant Worlds won't win any awards for its looks, but if you're looking for something with extremely rich and challenging gameplay, this is a game worth checking out.

Star Ruler 2

Star Ruler 2 features real-time (RTS) gameplay, but don't let that fool you - the grand strategy mechanics here are incredibly rich. For example, the political game is very well implemented and gives the player a sense of satisfaction when interacting with other factions. The economics elements are also surprisingly well implemented and rely on you carefully cultivating planets and developing them to their maximum potential. There's a shipbuilding module where you draw armor, weapons and even the interior of ships on a hex grid - it's not a difficult system to understand, so it's easy to learn and use, but at the same time it retains the necessary complexity.

AI War: Fleet Command

So, AI War is a little old these days, but the game has received DLC updates over the years to keep it fresh - not that it needs that help, because the game idea is so fresh and original that until then there won't be a direct sequel, you probably won't want to play another one like it global strategy. It must be said that the graphics will not win you over and there is not much variety in terms of 4X gaming systems, but instead of creating an impressive economy, collecting numerous resources or convincing opponents of your political prowess, the emphasis is on a massive, thousand-strong fleet of ships - to explore, expand and, ultimately destroy powerful AI forces that want to destroy you. It's not much, but each new game persistently intrigues and encourages you to become more powerful each time.

Thea: The Awakening

But this global strategy is cunning, because Thea doesn't really meet all the criteria to be considered a full "4X" - its "expand" function is strictly limited. But the yoke is still interesting; Slavic mythology gives it a unique atmosphere and world, but what really sets it apart from other games in the genre is the emphasis on crafting. In this sense, Thea ( Thea) is a little more RPG than other typical grand strategy games, but this gives it its own personality, making it a good choice for fans of the genre looking for something new. Everything is tied to the resource gathering and crafting system, from the tech tree that unlocks new resources to build to the simple card-based combat that rewards you if you're successful. necessary materials. The game requires a lot of micromanagement and therefore has a rather slow pace, but overall the game has something new to offer those looking for it.

Endless Space

Infinite Space places the player in the role of ruler of a nascent space civilization, and gives the player the opportunity to cultivate their space empire through a variety of ways and means to suit your playstyle. The essence of the game is familiar to everyone who has played 4X strategy games before. You explore technologies from a large list. You manage systems and planets, drawing up projects for their development. You build a fleet, colonize suitable planets, engage in diplomacy, and fight wars.

Events will develop throughout the galaxy; before starting the game, you will need to choose a race and planet from which you will actually begin the colonization of the galaxy. Depending on the chosen race, you will find completely different playstyles, some races prefer brutal battles or trade, while others love financial fraud and exploration. Having “upgraded” your planet, you can colonize another at any time, thereby expanding your possessions and becoming an even more powerful and dangerous rival. Endless Space has several features and mechanics that set it apart from its competitors and allow it to rival any AAA game.

Total War series

TotalWar is a universal strategy that has absorbed all the best, namely thoughtful turn-based battles taking place in real time, so get ready, it will be hot. The country will be controlled on the world map in a step-by-step mode, but the battles will take you to a huge location where you will have to lead your warriors to victory in real time. As expected, there is no pause in the game, so if you start a battle, please finish it or give up, but your people are unlikely to like this. Separately, it is worth noting the quality of graphics and the realism of combat operations. In battles with enemies, impressive spectacles with the participation of several thousand warriors await you.

Master of Orion 2

Despite the fact that this game was released back in 1996, not many modern global strategies can boast of having such a diverse content as in this legendary game. It is worth noting the complex gameplay of the game, Master of Orion 2 focuses on the development of an alien civilization based on economic, technological and social development. Players can choose between different races or create their own race with a set of strengths and weaknesses. Players can even design their own ships based on available technologies.

You will play the role of a ruler, commander, architect, philosopher, strategist and much more. To surpass other states, you will need to study unique technologies that will help you master invaluable knowledge. Since victory is the main priority, you can choose one of three possible paths: kill all enemies, capture Antares, where the enemies of the entire galaxy live, or win peacefully. The first two options are obvious and there is nothing complicated about them, but the third involves seizing power by creating commercial coalitions. If you manage to unite all the planets, sooner or later civilians decides to elect a president for himself, and here you will have to take part in the real election race. If you manage to dial greatest number votes, you will be proclaimed president and “HappyEnd” will come. Regardless of the choice made, the star Orion will always be present on the intergalactic map. It does not affect the progress of the game in any way, but if you manage to visit it first, you will gain impressive technological advantages, and you will be proudly called “Master of Orion”.

Galactic Civilizations 2

Galactic Civilizations 2 is one of the few global strategies that combines combat, economic development, science, culture, space exploration and, of course, political intervention. The game may surprise you in that the backstory of Galactic Civilizations 2 is based on a series of short stories written by its creator, Brad Wardell. While the game doesn't have the most original setting, it does provide an interesting backdrop for a great strategy game.

Depending on your preferences, you can devote yourself to science, establish contacts with politicians, or hire a powerful army and colonize one planet after another. To get clear advantages in a particular industry, you will have to choose one of 10 races that have more than 20 unique abilities. While developing your planet, you will have to study more than 200 technologies and build 50 different structures. While exploring space on your way you will meet 26 unique and unusual planets, radically different in culture, economy, relationships, faith and, of course, appearance. Separately, it is worth noting the thoughtful artificial intelligence, so regardless of your professional qualities, you will certainly choose the appropriate difficulty for yourself (there are 12 in total). If you like to create rare things, you will have a unique ship editor at your disposal, allowing you to realize any fantasy. This global strategy is the embodiment of versatility and balance, because at this moment you can be the ruler of the world, and an hour later die, in the hope of subjugating another planet.

Hearts of Iron Series

Hearts of Iron is a unique global strategy that immerses you in the brutal struggle between the USSR and Germany. To win, you need to attract as many third-party states as possible, since without their firepower you cannot defeat the enemy. If you sympathize with Germany, you can try to go over to their side and try to implement Hitler’s daring plan. Depending on your beliefs, you have the right to choose one of three political directions: fascism, democracy or communism. Absolutely everything will depend on this choice: from the army to the methods of combat. The good news is that the developers have created more than 1000 commanders who actually existed, and their manners and behavior are based on real people, so you have to get to know everyone, because you can only win the battle with an experienced commander. If you are familiar with history, you can choose any period of time, the differences lie in battles and new technologies. As for the army, you will have infantry, riflemen, tanks, cavalry, artillery, air defense and much more at your disposal. The main highlight is the unique technologies that open up new types of weapons and methods of combat. If you get tired of completing missions, at any time you can create your own unique map with many details and try to defeat your opponent on your own terms.

Europa Universalis 3.4

Europa Universalis 3, 4 is a unique global strategy, in which you will need to take control of one of the world states on any day of world history starting from May 30, 1453 to July 14, 1789 (this period is expanded in additions). At your disposal will be well-thought-out diplomacy, thanks to which you can enter into alliances, conduct peace negotiations, declare war, take prisoners, demand ransom and much more. In addition to resolving diplomatic issues, you need to find time for construction, because you can only gain recognition if you have a developed province. Europa Universalis will certainly appeal to leisurely and diligent tacticians, because to win you need to have these very qualities. All because most time, you will have to observe, and only then make important decisions that could lead to unforeseen circumstances.

In general, you are responsible for the whole state, and how exactly to develop it depends only on you. You can hire warriors and capture your neighbors, or go in search of new lands and become the happy owner of valuable treasures. To understand all the nuances you will have to work hard, since the game has a lot of indicators that can turn a prosperous city into real ruins. You will have to monitor the economy, trade, fatigue, joy, anger, honor traditions, etc. Due to the large abundance of information, you should always have a backup plan, because everything can go wrong at any moment. As in any global strategy, bloody battles await you in this game, but they are not a priority, because you can influence the situation in dozens of different ways. Of course, you can punish the offender, but you should not neglect the fact that neighbors can unite against you.

It might be worth noting that classics like Heroes of Might and Magic 3 and Master Of Orion 2 are still as playable and fun as they once were (there's even an HD re-release of HOMM3 if you're interested...). But still, if you think that there are global strategies that you think we missed and really need to be added, just let us know about it in the comments

Want to rewrite history? Make Scotland a superpower, pit Mexico against Europe, save Joan of Arc from burning, or simply repeat the feat of famous military leaders of past centuries? This is only possible with the help of global strategies. Companies involved in the development of computer toys provide a wide field for activity, so it is not at all necessary to get involved in politics “in real life” - no one is stopping you from conquering fantasy worlds or outer space.

The dominance of shooters, open-world RPGs, and other projects labeled “online” have made the genre almost exotic. Even smart indies come out almost every day, unlike good global strategies. Organizations and private projects on Kickstarter are trying to revive the genre, but they are not succeeding. All we have is, in fact, continuations of already existing ideas and universes with a prefix in the name - 2, 3, 4, etc., and something new and fresh, alas, is represented by isolated samples or is completely absent in the game year.

So, let's try to identify the best global strategies that have distinguished themselves by their quality component, interesting plot, entertaining gameplay and positive user ratings. The list was compiled based on reviews from gaming publications, but ranking projects for the most part is pointless, because they all deserve attention, and a specific setting is not for everyone. Some people like space, some cannot live without a sword and armor, and some don’t even care where or how - as long as they conquer something.

The top global strategies look like this:

  • Total War: Shogun 2.
  • Crusader Kings 2.
  • Europa Universalis 4.
  • Sid Meier's Civilization 6.
  • Stellaris.
  • Endless Legend.
  • Endless Space 2.
  • Anno 2205.

Let's take a closer look at the games.

Total War: Shogun 2

Almost all the Total War series are divided into two main components - real-time battles and a global economic strategy in turn-based mode. The player, in addition to mass massacre, needs to develop settlements, hire military leaders, deal with taxes, conduct diplomatic negotiations and send special agents on risky missions.

The global strategy with the economy in “Total War” may not be as well thought out as in other projects, but this part cannot be called a “tick” at all. In Shogun 2, both components turned out to be well developed. And let the turn-based mode on global map- just a prelude to epic battles, this makes it no worse than mass battles.

On the plus side, you can add a very beautiful and well-recreated setting of 16th century Japan, as well as perfect balance and atmospheric musical component. The world of global strategies “Total War” has always been easy to master, and “Shogun 2” was no exception: the barrier to entry for new users is minimal.

Crusader Kings 2

As for the second “Crusaders”, the game interface and the process itself cannot be called friendly for beginners. The threshold for entry into the international global strategy is quite high, and in the first hours of the game the lion's share of the time will be spent studying the menu branches, maps and other tactical possibilities. But the material is correctly reinforced by a training campaign, so serious problems there is no.

Once you understand the controls and thoroughly understand the process, you will realize that Crusaders 2 is one of the best global strategies among other representatives of the genre. Describing the game, we can say that it is an excellent generator of addictive stories and adventures, dedicated to family squabbles, betrayals, conspiracies and other intrigues that took place in medieval Europe.

In this global strategy, you can become a petty lord from some godforsaken Scottish county and, walking over the bones of your enemies, as well as through the diplomatic jungle, unite your lands and become a contender for the royal title. Each new campaign generates a chain of random events, so there is no need to talk about monotony. It is especially popular among fans of the series “Game of Thrones” due to its similar setting and similar intrigues. The latter feel at home in the Crusaders.

Europa Universalis 4

If in the previous game you had some individuals at your disposal, then in Europa Universalis 4 you will control entire empires. There is no place for small conflicts here - only grandiose military campaigns.

At your disposal are entire states that will need to be led to victory in various wars, be it colonial feuds or religious ones. In this case, the player becomes not the king of his subjects, but the leader of the nation, so there is no time to unravel the intrigues - you need to have time to conquer the world before someone else does it.

Sid Meier's Civilization 6

The Civilization series can be called a classic representative of the global strategy genre. Sid Meier managed to create an original and addictive product that you can lose yourself in for weeks, or even months.

Unlike other games of this type, Civilization is not tied to any specific period. The strategy takes the user through a whole chain of eras, starting from small ones. At first, you build a small settlement, engage in hunting, farming and fight with careless neighbors using spears, bows and axes.

Features of the strategy

But after a few hours or even days, under your leadership is no longer a small village, but an industrial developed country where skyscrapers grow and Atom stations. The instruments of influence on neighbors, naturally, are also changing: tanks, fighters, laser weapons and nuclear warheads.

As for the sixth “Civilization” specifically, beginners will relatively easily master the basic controls and, thanks to a competent training campaign, will quickly get involved in the process. This is an extremely high-quality strategy, taking only from previous series best ideas and bringing them almost to perfection. “Civilization” is truly a place where you can disappear for a long time and enthusiastically build your own world.

Stellaris

This is a global space strategy for those who are cramped and stuffy on the small planet Earth. An ambitious player is given the opportunity to conquer the entire galaxy for any of the presented races.

The player will have to colonize new worlds, develop existing ones, improve technologies, and also devote a considerable part of his time to diplomacy. If the last option does not suit you at all, then you can go exclusively along the military branch and, having assembled a huge fleet, exterminate all those undesirable and conquer the rebellious.

Distinctive features of the strategy

Random generation of events will not let you get bored in the huge universe. You never know in advance what awaits you on a particular planet. You may meet an unfamiliar alien race, find a valuable artifact, or activate a whole chain of additional quests, the completion of which will bring useful bonuses to you or your interstellar empire.

Just like in the case of "Civilization", here you can get stuck for a very long time. for a long time. Equipping one planet after another and getting involved in military feuds, you will not notice how the whole day (or night) flies by. This is a very thoughtful and high-quality project that can be recommended to all ambitious conquerors.

Endless Legend

"Endless Legend" is a kind of similarity to the above-mentioned "Civilization". But this doesn’t make the game any less quality. Both products have similar gameplay, but Legend is distinguished by its original and memorable setting.

Here we have a pun from science fiction and fantasy with a very competent implementation. "Endless Legend" is devoid of similar factions. Each separate group has some of its own distinctive features. For example, Lords of Dust (ghosts) do not require food and instead absorb energy resources. While monsters or necrophages do not have diplomatic relations with other races at all, they obtain food by devouring conquered tribes.

One of the main features of the “Endless Legend” is, first of all, survival, and only then wars and other feuds with neighbors. Seasons in the game change quite quickly and chaotically. The winters are harsh, and the ruler, who spent six months running away to neighboring tribes and did not pay enough attention to the internal economy and peaceful industry, risks not living until next spring.

Endless Space 2

"Endless Legend" and "Endless Space" are games from the same developer. And if the rulers of the first strategy did not leave the Earth, then for the second there are no longer any obstacles. The manner in which the campaign and development branches are presented are somewhat similar in the games, but there are still specific and critical differences.

The game attracts with its graphical component, which has been noticeably improved compared to the first part. You can choose which way to develop your empire. If you want to defeat your opponents with technical superiority, please invest in the appropriate branches, and not a single enemy military ship will even come close to your planets. The enemy fleet will simply disintegrate its defense systems into atoms. If you like managing beautiful interstellar ships and forcefully solving all pending conflicts, then the aggressive development branch is just for you.

At the beginning of the game, each player is given an equal number of planets and opportunities. By developing basic and specific skills, you choose your own play style, and “Endless Space” does not limit you in anything, but only indulges your desires.

Anno 2205

The Anno series is a city planning and economic simulator. The previous games in the series took place on land and underwater, but on planet Earth. New strategy allows us to explore our satellite - the Moon.

But in order to get there, you will first have to build several factories, scientific centers and launch silos on the ground. After the resources have been collected and the necessary buildings have been built, you can proceed to the development of the satellite with all the attendant cosmic realities such as weightlessness, meteor showers and anarchists who always confuse the plans.

Game Features

Despite the fact that the game is positioned by the developer as a city-planning and economic simulator, there is more than enough combat action in it, where global strategists can express themselves to the fullest.

Separately, it is worth mentioning the visual side of the project. Magnificent panoramas general view along with the meticulous detailing of the small details are simply amazing. Despite all its beauty, the game only slightly added to the system requirements, and the level of acceptable FPS was largely achieved through competent optimization.

As for the entry threshold, a smart training campaign will not let you get confused in the interface and will guide you step by step through all the hot spots of Anno. After an hour or two, the newcomers’ discomfort disappears, and they already feel at ease, ready to conquer the earth’s satellite.

Warhammer 40,000 series

Release date: 1992-2011

Genre: Real-time strategy

The Warhammer 40,000 series is the most popular and one of the best-selling games. Fans are constantly waiting for the release new game. The most famous is Warhammer 40,000: Dawn of War. The player selects a race (Imperial Guard, Space Marines, Tau, Necrons, Orcs, Chaos, Eldar; new races appear with each game) for which he wants to play, after which he selects a place on the planet or planets that he wants to capture and fights with the race that owns it earth.




The battle takes place in real time on the terrain where the battle takes place. Players capture special points that give influence and build generators that provide energy; these resources are used to build structures, troops and make improvements. Each race has its own troops, super units and heroes and abilities. The goal of the game in the campaign is to capture all the lands and become the patron of all lands.

Civilization Series


Release date: 1991-2013

Genre: Global turn-based strategy

In Civilization, a complete model of human development has been created, from the most ancient times to the present day. The player must create and develop his mighty empire, among other competitors, the victory condition may be a military victory over everyone, a victory on points, the Game ends in 2050, or culture, or build a spaceship and fly to Alpha Centauri. The strength and development of civilization consists of the development and creation of new cities, the creation of production of troops in cities, scientific and military research. You can also create wonders of the world in the game.




For a civilization to flourish, the player must be able to focus and balance between scientific progress, building up military power, replenishing the treasury, developing infrastructure and culture, diplomatic contacts and trade with other civilizations. The player can take part in historical events that took place, control leaders such as Stalin, Napaleon, Ramses II, Catherine II and so on. It's hard to say which of the series is the best. Some say that part is the best, others say the fourth. Adherents of graphics claim that the fifth is the best of this series.

Warcraft III


Genre: real-time strategy with RPG elements

Popularly, the so-called "Varik" was one of the most anticipated games: more than 4.5 million pre-orders and more than one million copies of the game sold in less than a month, making it the fastest selling computer game. The game received a large number of positive reviews, many publications awarded the game with the titles “Best Game of the Year” and “Best Strategy of the Year.” The game also received high marks from players.




There are 4 races in the game: Alliance (humans), Undead, Horde (Orcs) and Night Elves. Each race has its own unique heroes, who gain experience and a new level in battles. With each level, new hero abilities are unlocked. Heroes can also buy or pick up items from killed mobs that improve the combat characteristics of the heroes and the troops around them. On different maps, players capture gold mines and extract timber, use these resources to build a base and units and improve their characteristics.

Heroes of Might and Magic III


Genre: Turn-based strategy with RPG elements

Heroes of Might and Magic III is a turn-based fantasy game, the third part of the series has become a cult favorite and has gained many fans around the world. Despite the now outdated graphics, it is still played by thousands of players around the world. The fourth and fifth parts of the game have already been released with more than better graphics and improved gameplay, so if you are not a fan of old games and love graphics, then it is best to play the latest parts.




The player travels across a global map with heroes who control mythical creatures, exploring new lands, capturing cities and fighting enemies. On the map, the player moves only one hero and can only walk a certain distance or do one or more actions, after which he misses a turn and the computer-controlled enemies make their move. By attacking enemies, you move into combat mode, the army of enemies and your army of creatures stand opposite each other, moving combat units in turn to destroy the enemies. As cities develop, new opportunities and spells can be discovered. Hire troops.

StarCraft II


Genre: real time strategy

StarCraft II is the second part of the cult first part, released back in 1998. The second part of the game became the most anticipated game of the year due to the great popularity of the first part and fully met its expectations among players. Many Russian and foreign gaming portals gave the game scores of over 9 points out of 10. In the player rating it received 9.3 points.




The plot of the game and all the actions take place in the distant future, or more precisely the 26th century in a remote part of the Milky Way galaxy. The three races of Terran, Zerg, and Protoss are opposed to each other. Players extract two types of resources: minerals and vespene gas, which they then use to build buildings and hire combat units. The main task is to destroy the enemy base. Each type of unit has its own strengths and weaknesses, therefore, to destroy certain types of enemy troops, you need to hire troops that are good at destroying them.

Total War series is the best Rome: Total War


Genre: turn-based grand strategy, real-time strategy

Total War rus. “Total War” is a series of games that already has seven games and various additions. Different games cover different historical time periods and states. The most popular and iconic is Rome: Total War, released in 2004. The action takes place in Ancient Rome during the Republic period from 270 BC. e. up to 14 AD e. For example, Shogun: Total War takes place in Japan Shogun: Total War in the 16th century, where reigning dynasties oppose each other. Empire: Total War - during the European colonial wars and so on.




The gameplay of the game is very similar to Civilization. The player controls troops, cities and settlements on a global point. After completing all actions, the player misses a turn, after which the AI-controlled competitors make their move. If you or your enemy attack each other, then you move to the tactical map, where you control all your troops in real mode, attacking them and placing them in convenient positions on the map.

Command & Conquer: Red Alert 1,2,3


Release date: 1996 and 2000

Genre: Real-time strategy

Red Alert is a game that was released in the last century and captured the minds and souls of gamers around the world; thousands of people still play it, more than 30 million copies sold. The game takes place in an alternate history where Allied forces defend Europe from the aggressive Soviet Union. The player can choose one of two warring parties: Alliance or USSR. Accordingly, the goal of the game for the Allies is to stop Stalin before he takes over the whole world, for the USSR - to achieve the complete capture of Europe. Depending on the side chosen, a player's victory results in one of two alternative endings.




Battles in the game take place both on land, on water and in the air. Each side can have its own base and can train ground forces, air Force and the Navy. Each side also has unique features. The game mechanic is that now even a simple infantryman can destroy a tank. A tank can easily destroy a machine-gun pillbox; a small group of grenade launchers can just as easily deal with a tank if it is not covered by anti-personnel equipment or its own infantry, which forced the use of different types of troops in battle.

Europa Universalis series of games


Release date: 2000-2013

Genre: turn-based global strategy,

Continues the series of global strategies Europa Universalis. Like previous games in the series, the third part invites you to lead one of the states of the world . The essence of the game: to develop national ideas that give the game power certain advantages; As new government technologies are discovered, it becomes possible to choose one of the national ideas. The game takes place in real time, but the player’s reaction speed is not required, since the game can be paused at any time. The game takes place on a schematically depicted world map, divided into more than 1,500 sea and land provinces.




The player can take control of any country that existed during this historical period (about 200 states in total). Under his control are the country's economy, the formation and management of armies and navies, diplomacy, the introduction of new technologies, the internal politics of the state, changing the state religion and the colonization of new lands.

A special feature of the game is its connection to real story(I note that in the third part of the series it is no longer tied to history and the gameplay is more free); there are historical rulers predetermined for each country, each of whom has certain abilities that influence the game, real-life commanders (such as Suvorov or Napoleon I Bonaparte), pioneers, explorers and sailors (such as Columbus, Ermac and Ferdinand Magellan ), as well as historical events that usually occur in the same country and at the same time as in real history (for example, in 1517 an event occurs that makes it possible to convert to Protestantism)

Company of Heroes 1.2


Release date: 2006

Genre: Real-time strategy

The gameplay of Company of Heroes is very similar to Warhammer 40,000: Dawn of War. The player commands entire squads of fighters, but there are some unique units. Each unit has a life scale (not an individual fighter), and if the unit’s lives are damaged when the unit is damaged, the entire unit dies. The player can equip infantry units with various weapons, choosing which weapon is more promising in battle. After the death of a squad, weapons remain that can be picked up and equipped with them for another squad. This even applies to stationary weapons such as anti-tank guns, heavy machine guns and mortars.




Each side in the game is divided into three unique directions - infantry, airborne and tank for the Americans and defensive, offensive and propaganda for the Germans, advancement in which gives access to new combat units and attacks (for example, a stormtrooper raid). Another important difference is that squads and units in the game have three levels of experience. After destroying an enemy, a new level is obtained that increases the damage, speed, health, armor or viewing range of the combat unit, depending on its type.

There are three types of resources in the Game: weapons, fuel and personnel. Personnel are used to construct buildings, recruit new combat units, both infantry and armored vehicles, fuel, in turn, to build buildings and armored vehicles, and weapons - to provide units with additional weapons, such as a grenade launcher, for artillery and air strikes, or for to give your equipment new capabilities. Replenishment of resources is carried out using checkpoints.

Age of Empires III


Genre: Real-time strategy

Age of Empires III is a strategy game that has earned worldwide recognition thanks to its innovative and exciting gameplay. Age of Empires received high ratings on gaming portals and magazines. A special feature of this game is its well-developed artificial intelligence (the opponent is controlled by a computer). The player controls one of the powers (Great Britain, Prussia, Holland, Spain, Portugal, Russian Empire, Ottoman Empire, France), which set off to conquer the new world (America).




The main action takes place in the colonies, on a map familiar to such games, but now each power has a hometown in the Old World. He serves the sole purpose of helping his colony. There are three resources in the game: food, wood and money. Which produce various buildings. Transitions between eras, five eras: exploration, colonization, fortresses, industrial and empire. He trains military academies, bandages soldiers and sends them to colonies. The infantry depends on the nationality of the city, for the Spaniards it will be rodellers, and for the Russians it will be archers and Cossacks. The academy is also improving the parameters of the troops.

Battles take place in real time. The maximum size of a detachment and group of soldiers highlighted by a “frame” is 50 units. The shooting infantry has four formations: a regular line, which is convenient for firing in salvos, a sparse formation, which reduces losses from artillery fire, hand-to-hand combat and square. Melee infantry has three formations, two of the same, melee and square, and a circular formation to cover the riflemen. The cavalry learned three formations - the same close combat and square, as well as an offensive mode with reduced speed, but with damage inflicted over an area.

XCOM: Enemy Unknown


Genre: Strategy, Turn-based tactics, Tactical RPG

The game is a remake (remake) of the popular and old game X-COM: UFO Defense, released back in 1993. Aliens attack planet Earth and begin an alien invasion. The game is played on behalf of the commander of the secret international organization XCOM (unit for combating aliens), which has the most advanced technologies, weapons and scientific developments of mankind. They work in it the best specialists world - military men and scientists. The organization must conduct military operations against aliens that threaten the existence of human civilization.




The player is provided with the central XCOM base, from which the strategic management of the organization is carried out: monitoring the actions of aliens on the global world map using a satellite network, distributing funding for the development of scientific and technical potential, arming and deploying interceptors to destroy flying saucers, as well as conducting combat operations against aliens using existing fighters in ground skirmishes. The base is presented to the player in the form of an “ant farm” - a section of soil that allows you to look at the premises from the side.

In Tactical combat, fighters perform up to two actions in turn - running, shooting, throwing a grenade, using a first aid kit. Each fighter has only three characteristics: accuracy, willpower and health points.
After the first promotion in rank, a soldier receives a specialization. This could be an attack aircraft, a sniper, a heavy infantryman or a support soldier.

Homeworld


Genre: real time strategy

Well-developed graphics and three-dimensional gaming space - the implementation of six degrees of freedom (you can view the battlefield, the battle fleet from different angles) of the movement of game objects and the presence of thoughtful fleet management in three dimensions. A rich and complex plot that gradually reveals itself during the game. In the next game mission, the player receives the fleet with which he completed the previous one.




At the beginning of the game, the player can choose a fleet of two races, Kushan or Taidan: this does not affect the further plot in any way, only the combat units change. A key feature of both the Kushan and Taidan navies is the presence of a main mothership that serves as the main base of operations. The mothership has its own weapons and a hyperdrive, which allows it to overcome significant space.

The entire space fleet is divided into a combat fleet and a support fleet. The support fleet includes special ships, such as a resource collector and controller, a research ship, a probe, a stealth ship detector ship, and a gravity well generator. The combat fleet is divided into classes: Small ships - fighters, corvettes, Heavy ships - frigates, Super-heavy ships, Flagships.

Stronghold game series


Release date: 2001-2014

Genre: real time strategy

The game system of all games in the series is based on an economic simulator medieval city or castle. The games have a number of unique parameters that are typical only for games in the Stronghold series. Thus, in the first Stronghold, the “popularity” parameter was introduced for the first time, affecting the performance and population size. The combat system is standard for strategies - direct control of groups of units. The economic component is one of the main ones in the games of the series. There are quite complex and long production chains. As a rule, in the games of the series, more attention is paid to the economic rather than the military component of medieval castles.




All games in the series, except Stronghold Kingdoms, have campaigns (a series of story-related missions) and a map editor mode. Stronghold has a single campaign, while other games have multiple campaigns.

All games except Stronghold and Stronghold Kingdoms allow you to play against computer opponents on a selected map. Stronghold and Stronghold 2 have a siege mode (siege or defend a castle without running an economy). In the first games in the series (up to and including Stronghold 2) there is a free construction mode (running an economy without war).

Spore


Genre: Real-time strategy, god simulator

Spore game is a simulator of the evolution of life on the planet, as well as a strategy and space simulator. The goal of the game is to develop a creature from a microorganism to an advanced space race. While progressing through the game, it is possible to make changes to the creature, improving its characteristics. Also, as it develops, the player will independently create various equipment and buildings, or choose ready-made options from the catalog.




At the beginning of the game, the player takes control of a microorganism living in an aquatic environment. At this stage of the game - To survive, the microorganism needs to feed on pieces of meat or algae, and also try not to be eaten by other carnivorous creatures. When food is eaten, the cell grows and turns into a microorganism. After which the creature gets out to the ground, where it also develops. Over time, under your leadership there will be a tribe, civilization and space that you will have to manage.

Ground Control 1.2


Release date: 2000, 2004

Genre: Tactical real-time strategy

This game was the forefront of its genre and won many awards. Ground Control has 3D graphics and a freely rotating camera, allowing the player to view the battle from any angle. The game completely lacks resource collection, base development and research. The player's goal is to control a limited number of combat units and perform various tasks with their help.




The main goal of the game is to destroy enemy troops and buildings using the terrain features and the strengths of your own army. Combat units include various types of armored vehicles, aircraft and soldiers, delivered to the battlefield by orbital shuttles. After the start of the next mission, the player cannot call for reinforcements, which requires careful selection of units and their configuration before the battle.

The most important element of the game is the requirement for a tactical approach in any situation. Each squad has its own distinct strengths and weaknesses. Combat units are united into squads. The player can only give orders to units, although the units themselves will fight and take damage separately. There are four categories of units: infantry, armor, support, and aviation. The player can choose the configuration of each individual unit before the battle. For example, a Craven Corporation tank squad can exist in four configurations: reconnaissance, light, main, and heavy. Each has its own advantages and disadvantages, so different configurations are suitable for different tasks.

Tiberium Command & Conquer series


Release date: 1995-2010

Genre: Real time strategy

a series of successful computer games with the highest sales among strategy series. The game takes place in an alternative time reality, conditionally modern to ours, in which there is a war all over the world between two global groups - the international UN troops united in the Global Defense Initiative, and the military-religious Brotherhood of Nod, led by its charismatic leader Kane, fighting for possession of the alien substance Tiberium, slowly spreading throughout the planet.




The gameplay of the game is based on the principle of collecting resources, building a base, destroying the enemy. The only source of money (credits) in the game is Tiberium. Another important resource in the game is electricity, produced only by power plants. The various structures and units produced by the player collectively form a technological tree, in which access to technologically more advanced, and therefore more expensive, structures and units. The base can be protected by various structures, including defensive fortifications.

26.08.2018 Pavel Makarov

One of the first strategies with the development of civilization was Sid Meier’s Civilization, released in 1991. The game was developed by MPS Labs and published by MicroProse. The player had to develop the chosen people. As the game progresses, you need to study technology, engage in diplomacy, participate in wars and develop the economy. The setting included the historical period from the primitive system to the near future.

Civilization was the game that founded the turn-based grand strategy genre with elements of economic, political and scientific development. Sid Meier's Civilization introduced the concept of a "tech tree" for the first time. In this article, we invite you to get acquainted with modern representatives of the genre of games in which you need to develop your civilization.

Sid Meier's Civilization V

Release date: 2010
Genre: global turn-based strategy with the development of civilization
Developer: Firaxis Games
Publisher: 2K

The player's task is to lead his civilization to one of the types of victory. Types of victory in Civilization: military, diplomatic, scientific and cultural. Turn-based strategy (TBS) develops on a global map consisting of hexes. Some hexes are allocated for various resources and improvements. The other part is under the Wonders of the World, city-states or controlled by competitors.

Two major expansions were released for the game: Gods & Kings and Brave New World, introducing significant innovations to the game mechanics. Numerous additions with new civilizations and game maps have also been released.



A special feature of the game is access to a huge number of mods, which can be downloaded through the menu. Fans have created many scenarios, civilizations and maps, the variety of which can satisfy the most demanding tastes.

Some shortcomings include the weakness of the AI ​​(however, common for most strategies), but this pales against the background of the many advantages of this wonderful game. Facts that speak of incredible popularity: more than 10 million copies sold and a Metacritic rating of 90 out of 100 on Metacritic.

Age of Empires II: The Age of Kings

Release date: 1999
Genre: tactical strategy with the development of a medieval kingdom
Developer: Ensemble Studios
Publisher: Microsoft Game Studios

This game is a continuation of one of the classic series in the RTS real-time strategy genre. She has won many awards. 2 million copies were sold in the first quarter of sales. The score on Metacritic was 92/100. The player has access to 13 civilizations with their own specifics to control. The Conquerors expansion added five more. There are also 5 companies in the game. Civilization passes through four eras, each of which opens up access to new units and improvements. The gameplay consists of building cities, collecting resources, and creating armies. As a result, it is necessary to defeat opponents by destroying their armies and destroying buildings.



In 2013, the game was re-released in an enhanced HD format, with significantly improved graphics. Later, three more DLCs were released in this format with new civilizations, maps and scenarios.

Forge of Empires

Release date: year 2012
Genre: online strategy with city development
Developer: InnoGames
Publisher: InnoGames

If you are not ready to get so involved in the intertwining of Sid Meier’s Civilization, but want to take people from the Stone Age to a world similar to science fiction, then there is a great option for you in the form of Forge of Empires. There is only one city on your shoulders. The game is available both for PC in the browser and for mobile platforms Android and IOS.



An important part of the gameplay is interaction with players around the world. Neighboring settlements may run away from you, but you are not fooled, you can answer!

Cossacks 3

Release date: 2016
Genre: tactical strategy with base development
Developer: GSC Game World
Publisher: GSC Game World

A remake of the 2001 classic RTS. The player has 12 countries to control, with 70 types of military units, 100 technologies and more than 140 historical buildings. Gameplay takes place in 17th and 18th century Europe, with units and weapons to match.

Cossacks 3 - screenshots



The peculiarity of the game is huge crowds of armies rushing across the map and being destroyed by the thousands in brutal, fast-paced battles. To win, army control must be combined with skillful management - the extraction of key resources and the construction of the necessary buildings.

For our time, the gameplay of Cossacks 3 is somewhat outdated, but for fans of the classics it can provide pleasant moments.

Total War: Rome II

Release date: year 2013
Genre: global strategy with the development of ancient civilization
Developer: Creative Assembly
Publisher: SEGA

Total War is one of the most famous series of PC games, familiar to every strategy lover. In this genre, only the Civilization series is on its level. Rome II is the eighth game in Total War, and one of the most successful. It combines the strategic mode on the global map, in which they deal with macro-management of resources, movements, assignments, with the tactical one, in which battles take place.



The company begins in 272 BC. and is designed for 300 years. The game features 117 different factions fighting across a huge map of 173 regions, spanning Asia, Africa and Europe.

The main types of troops of the Ancient World (cavalry, infantry, elephants, etc.) fight directly on the battlefield, taking into account the historical specifics of different factions (Greek phalanx, Roman legions, etc.). There are different types of battles available (siege, river battles, etc.), in which thousands of units fight.

In addition to the exciting gameplay, Rome II offers a lot of materials on the history of the Ancient World, especially its military part.

Stronghold Kingdoms

Release date: year 2012
Genre: online strategy with the development of a medieval state
Developer: FireFly Studios
Publisher: FireFly Studios

What is it like to manage a medieval castle? Stronghold Kingdoms tries to give the most simple but honest answer to this - this MMORTS (a genre that combines real-time strategy and multiplayer functionality) gives, although simplified, a complete idea of ​​how to maintain your fortress with knights and dysentery.



One of characteristic features games - your successful completion depends not only on defeating computer antagonists, but also on interactions with other real gamers over the network.

Rise of Nations

Release date: 2003
Genre: turn-based strategy with RPG elements and non-linear plot
Developer: Big Huge Games
Publisher: Microsoft Game Studios

The game is similar in mechanics to Total War, combining strategic actions on a global map with direct command of troops in battle mode. Visually, it is much poorer than Total War, and in the field of combat and strategy it is inferior to this classic.

The player takes control of one of 18 nations, which he leads to victory through 8 historical eras of development. About 100 different units are available to him, and each faction has its own unique fighters.



In 2014, a re-release of the game was released, with updated graphics and multiplayer.

Europa Universalis IV

Release date: year 2013
Genre: global strategy with the development of civilization during the Renaissance
Developer: Paradox Development Studio
Publisher: Paradox Interactive

Global strategy from Paradox, one of the leading strategy developers.

The game covers the period from the late Middle Ages to the Early Modern era.

Gaming takes place taking into account real historical events (geographical discoveries, etc.). To achieve victory, the player must skillfully combine trade, diplomacy, colonization and military action.



The game features a strong Paradox-style strategy component, with a comparatively poor military component. There are no tactical battles, and the game only takes place on the global map. In this form, the game is similar to chess.

The “trick” of Europa Universalis IV is that the process depends on random events, both positive and negative, that are generated every year.

Vikings: War of Clans

Release date: 2015
Genre: MMO strategy with the development of a Viking settlement
Developer: Plarium
Publisher: Plarium

If you often watch videos on YouTube, then you have long known that if strategies from the nineties and early 2000s are dear to your heart, you should definitely try Vikings: War of Clans. Such intrusive, monotonous advertising can discourage anyone from trying out the game.



But for some reason, there are several times more people playing it than there ever were Vikings. And all because this is a thoughtful military strategy in which you equally get pleasure from profitable alliances with other players and from the thoughtless plunder of their lands.

Release date: year 2012
Genre: global strategy with the development of your own dynasty in the setting of medieval Europe
Developer: Paradox Development Studio
Publisher: Paradox Interactive

Another global strategy from Paradox, covering the Medieval period, from 1066 to 1453.

The peculiarity of the game is that it is a simulator of a dynasty, and not of a civilization or state. The player, using wars, marriages and murders, works hard on the global map to achieve the success of his dynasty and eliminate competitors.



14 DLCs have already been released, adding new dynasties, events and expanding the period of the game.

The game has similar strengths and weaknesses to Europa Universalis IV: a strong strategic component with advanced AI combined with a poor military component.

Throne: Kingdom At War

Release date: 2016
Genre: MMO strategy with the development of a medieval kingdom
Developer: Plarium
Publisher: Plarium

The world of Throne: Kingdom At War can be described as an abstract, fascinating Middle Ages without inquisitions, but with knights. In the game you create a Hero, and everything depends on him - he improves your possessions and controls your soldiers in battles.



Once upon a time, in the fictional kingdom of Amaria, a wise monarch ruled everything. But his death plunged everything into chaos, and the Hero is one of the fighters for control of his domain. You can explore new lands and conquer the rebellious. Anything until you yourself are overthrown.

Release date: 2010
Genre: global strategy with the development of civilization in the modern era
Developer: Paradox Development Studio
Publisher: Paradox Development

Another global strategy from Paradox. The game is more aimed at diligent fans. The player needs to spend many hours on political and economic decisions.

The player controls the state, combining its political, diplomatic, economic, military and technological aspects. The period of the game is 1836-1936. The game spans the entire Earth, with over 200 playable countries.



Victoria II is more focused on developing economic relations. The game has a complex system with more than 50 types of goods and factories, the prices of which are determined by millet and supply. In the area of ​​politics and diplomacy, the player interacts with 8 various types governments and 7 ideologies. The military component, which is responsible for 20 types of land and naval forces, has less significance than in analogues.

Grand Ages Medieval

Release date: 2015
Genre: real-time strategy with the development of the economy of the Medieval state
Developer: Gaming Minds Studios
Publisher: Kalypso Media Digital

Not a very successful attempt to cross RTS with TBS. State governance is carried out on a global map in real time. The emphasis is on the economy, combat is less important. The factions are almost the same from each other, the battles are very boring, the only heavily developed part is trade. To build a strong economy, you need to carefully monitor commodity prices, compare alternatives, deal with logistics and trade protection.



Grand Ages Medieval can be called a trading strategy, to which war and other components were added “for show.”

Medieval II: Total War

Release date: 2006
Genre: global military strategy in the setting of medieval Europe
Developer: CREATIVE ASSEMBLY
Publisher: SEGA

The fourth game in the Total War series, one of the pinnacles of the strategy genre.

The game covers the Middle Ages; There are 17 factions available in the company. In the process, it is necessary not only to fight competitors, but also to take into account global events corresponding to historical periods. For example, the invasions of the Mongols and Timur. Religion plays an important role on the global map. For example, the Pope may excommunicate you and declare a crusade against you. If the population of recently subjugated territories professes a religion different from yours, then there is a high probability of uprisings.



The system of agents responsible for the spread of religions, espionage and other components of victory has also been fully implemented. Decisive battles are best carried out manually, rather than using automatic calculation, and here you can notice that the game engine has been improved in Medieval II. The soldiers received individual content and a variety of combat techniques. This visually distinguishes the battles from the “clone wars” of previous games in the series.

In addition to our article, we suggest watching a detailed video review about other strategies on PC with the development of civilization, including settings from the primitive period to modern days.

The term “global strategy” comes from the English “grand strategy”, and is applied to games that give the player the opportunity to control an entire state, planet or even civilization. Unlike their closest relatives (classic and), in which the gamer has to solve purely tactical problems, also divided into separate missions, global strategies provide the opportunity to launch larger-scale activities, including economic, political, research and military components.

More details

A classic example of this very popular genre is the Civilization strategy series. It is considered a classic not only because it was at the origins of the genre, but also because its gameplay lacks the tactical component that dominates other strategies. This means that the player has access only to a global map, where all actions take place in a step-by-step mode, while the player takes minimal participation directly in battles. This feature has made global strategies a niche product, which, however, is in great demand among a certain audience of users - those who are leisurely, integrated development more important than constant action and endless wars.

The Total War series of games revolutionized the genre. In 2000, the first game in the series called Shogun was released, which combined two strategic modes: global turn-based and real-time tactical. In Shogun, armies were no longer abstract units, but were made up of concrete units that could be controlled on tactical maps. The project created a real sensation among gamers and for a long time determined the vector of development of the entire genre. The idea of ​​combining the two modes was consolidated in the sequel Medieval: Total War, in which the global map was noticeably expanded and the tactical component became much more diverse. Today, the practice of combining tactical and strategic modes is used by all the best global strategies, although the details of the gameplay, of course, may differ.

Global space-themed strategies are no less popular. Projects such as Galactic Civilizations II, Master of Orion, Space Empires are familiar to every self-respecting gamer. IN similar games entire solar systems and even constellations are under the player’s control, and the economic, research and political components are so deep and complex that game process they drag on for months.

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The best grand strategy games on PC

1. Sid Meier's Civilization Series

One of the best strategic franchises in principle: Civilization is the development of humanity from space flights, complex relationships with neighbors, which are often resolved with nuclear salvoes, an endless race for the possession of wonders of the world and cultural masterpieces, espionage, sabotage, revolutions and other delights of a civilized society .

2. Total War series

Total War seamlessly blends the gameplay of grand strategy and real-time strategy: general map In turn-based mode, you move your troops, manage cities and build diplomatic relations with competitors, and in tactical mode, you fight enemy armies, leading squads of fighters as a military leader.

In this series you will find games for every taste: historical, fantasy - the only thing missing is space. Individual releases of the Total War line will allow you to change the course of the Napoleonic Wars, influence the conquest of Europe by the Huns, fight for the British Isles, unite the feudal and even take part in a bloody war between people, dwarves, and other fairy-tale factions.

3. Europa Universalis Series

A line of strategy games in which you can completely redesign political map Europe. Moreover, it is proposed to do this not by military means (although this possibility is also present), but through complex diplomacy, concluding alliances (including dynastic marriages), establishing a strong economy, control over religion and other opportunities.

Different installments of the franchise take players to different time periods. When choosing a game, you choose a time with corresponding historical events: you can colonize America, start a revolution in France, take part in the Hundred Years' War, and so on.

4. Hearts of Iron Series

And this franchise, placed in our top, is dedicated to a very small but very important segment of human history (as well as short periods before and after it). The action still takes place in Europe, and you are given the opportunity to completely change the course of events: for example, conquer Germany, playing as Poland, or having reached Berlin as the USSR, continue moving west.

5. Stellaris

A 4X strategy that can truly be called “global”, because the events here cover neither more nor less – the whole galaxy! Hundreds of star systems can come under your control if you expand wisely, paying attention to diplomacy, scientific research, a strong economy, and a powerful army. Otherwise, you will inevitably be absorbed by a stronger galactic civilization.

6.Victoria II

In this global strategy, one of 200 countries falls under your control during a difficult period for humanity from the second half of the 19th century century before the outbreak of World War II. This is a time of industrial revolutions, social upheavals and insoluble contradictions between empires. Will you be able to raise the rating of your state above all rivals or will you perish under the yoke of external and internal problems?

7.Master of Orion 2

A classic (released back in 1996), but a strategy that is still beloved by fans who never stop releasing patches, mods and other content for it. Master of Orion 2 is dedicated to the conquest of space, and rest assured: it will surprise you more than once with its detailed gameplay, smart AI and an abundance of unusual situations. In 2016, the Master of Orion series received a remake from the company, but although it was made very well, it does not reach the level of the original games.

8. Crusader Kings 1-2

9. Endless Space

Another strategy about space conquest on our list. In accordance with the name, space here is almost endless - there is enough space for expanding the galactic strategy. Interestingly, Endless Space (as well as its sequel) is part of the Endless Universe line, which for 2018 includes several games in different genres: in addition to the 4X strategy Endless Space, on PC you can download the global strategy Endless Legend in the spirit of Civilization and a hybrid and Dungeon of the Endless.

10. Galactic Civilizations Series

The last franchise in our ranking is also dedicated to the conquest of galaxies. Don't be fooled by Galactic Civilizations' cartoonish visual style: challenging gameplay awaits you with planetary engineering, multi-layered diplomacy, and epic battles.

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